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WIP - Videogames Character Project

Character for videogames modeled and texturized during my studies at Animun. 42 ks tris.
Modeled using Zbrush and 3DS MAX, textured with Substance Painter, real time render with Marmoset Toolbag.
Concept by Andrew Phillips:
https://www.artstation.com/artwork/gDROG

Eusebio hb vj cara shaded1
Eusebio hb vj cara shaded2
Eusebio hb vj cuerpo shaded1
Eusebio hb vj cuerpo shaded2
Eusebio hb vj cara wire1
Eusebio hb vj cara wire2
Eusebio hb vj cuerpo wire1
Eusebio hb vj cuerpo wire2