This project started as a speed sculpt but I really got hooked on it...
Based on the amazing Samuel Suarez's Crocodrile project.
- Modeled mostly in ZBrush, excepting the fishnet, which has been modeled in Blender.
- Base colors textured using ZBrush's polypaint tool, the resting textures (shadows, highlights, scales, etc.) has been textured in Blender.
- Rendered in Blender Cycles
- Composition made in Blender